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Press coverage

4/6/2008: Engadget by Joshua Topolsky

"Researchers turn brushing your teeth into child's play

Kids -- they hate brushing their teeth. Sure, we try and show them pictures of zombie faces and toothless seniors, but it just doesn't work. Finally, someone has come up with a solution to the problem: make it fun. Researchers at the National Taiwan University have devised a scheme which turns brushing your teeth into a webcam-tracked video game. Using an LED-studded toothbrush, a camera mounted above a mirror, and an LCD display, kids can watch plaque and debris get annihilated from a cartoon mouth while they scrub their choppers. The system is able to track detailed, three-dimensional movement of the child's hand, covering 24 separate areas of the mouth. Kids who tested the system were found to brush twice as well as those who hadn't used it, but were also extremely cocky about their perfect teeth. Check the video after the break to see the magic happen."

http://www.engadget.com/2008/04/06/researchers-turn-brushing-your-teeth-into-childs-play/

4/4/2008: NewScientist report

"Computerised toothbrush makes oral hygiene a game"

3/17/2008: 中廣新聞網 report

"科技結合創意 智慧型照護系統正熱門"

2/16/2008: ETTV America (東森新聞) report

"Playful toothbrush & Playful tray"

2/15/2008: TVBS report

"Playful toothbrush & Playful tray"

2/15/2008: Chinatimes (中國時報) report

"刷牙吃飯像電玩 小朋友超愛" "吃下多少卡路里 科技餐桌全都錄"

2/15/2008: 聯合報 report

"台大研發好玩牙刷 看你刷乾淨了沒"

1/23/2008: What's New @ IEEE in Computing

"Your Computer Wants You on Your Best Behavior Your toddler takes too long to eat. You can’t find your keys again. You know you should eat more vegetables. Soon, your computer will too. National Taiwan University’s UBICOMP (ubiquitous computing) lab is working to develop pervasive computer technologies that not only detect and track your behavior – they can help change it, too. Working to create “smart” objects that exhibit intelligent interaction with humans, researchers are currently developing projects like the Playful Toothbrush, which uses a vision-based motion tracker to recognize different tooth brushing motions; the Persuasive Lunch Tray, which combines weight sensors, an LCD display and occupational therapy principals to encourage diverse eating by engaging the child in an interactive coloring game; and the Diet Aware Dining Table, which is augmented with weight sensors and RFID sensors that can recognize multiple, concurrent person-object interactions occurring on the table to provide users with information about their eating patterns." http://newsletters.ieee.org/ieeecomp/issues/2008-01-23.html

 

3/25/2007: Appledaily (蘋果日報) report

"智慧餐桌餐盤會算熱量"

10/5/2006: (自由時報) report

"即時動態定位 追蹤一把罩"